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"Darryl is a shotgun-toting, double-wielding robot who's ready to roll!"
Darryl Portrait

Darryl is a Super Rare Brawler with a high amount of health. He wields two double barrel shotguns that can deal a lot of damage the closer he is to his target. His Super allows him to quickly escape enemies or get closer to them as well as damage any enemies that he rolls into.

Attack: Double Deuce

"These double barrel shotguns fire two staggered blasts of heavy close-range damage."
Darryl fires two bursts of shells, one from each gun in quick succession, dealing medium damage. The attack has less range than Shelly's Attack but more range than Bull's. This attack deals more damage at shorter ranges.

Super: Barrel Roll

"Darryl jumps into his barrel and rolls around, bouncing off walls and damaging any enemies he hits."
Darryl rolls a short distance at a very rapid speed, ricocheting off walls, and damaging and pushing back enemies he hits. Darryl's Super is unique in that it automatically recharges over 20 seconds.

Star Power: Steel Hoops

"Darryl's newly reinforced barrel shields him during his Super roll, reducing all damage he takes by 80%."
The significant damage reduction granted by his Star Power makes it much less likely that Darryl will be defeated while he is rolling around during his Barrel Roll ability. This makes his Super even better for safely escaping dangerous situations and less risky when the Super is being used to roll into and damage enemy Brawlers.

Tips

  • Darryl's attack deals extreme damage at point blank range, so use bushes and walls to your advantage to get as close as possible to your targets.
  • His Super is great for quickly escaping enemies. He rolls extremely quickly.
  • In Brawl Ball, he can be quite useful by passing the ball forward and using his Super to get to the ball fast. His Super is also useful for grabbing the ball from the center after either team scores.

History

  • On 7/12/17, Darryl was added to the game.
  • On 18/12/17, Darryl's health was increased by 200 and main attack shots are fired a bit closer together and Star Power damage reduction increased to 80% (from 70%) damage reduced while using Super and Super roll speed decreased slightly to 2400 (from 2800).
  • On 22/12/17, Darryl's base movement speed was increased from 650 to 700.
  • On 27/1/18, Darryl's bullet hits were increased charge super to 13 (from 10).
  • On 21/5/18, Darryl’s reload speed was decreased to 1.8 seconds (from 2 seconds).
  • On 5/12/18, Darryl got a rework, his super range was decreased to 7 tiles (from 23.3 tiles) also his star power: Super activates shield which reduces damage by 30% for 3.5 seconds. His Super now charges in 11 attack hits (from 13). His main attack damage was decreased to 260 (from 360). His Super attack damage was decreased to 400 (from 640). His health was decreased to 4000 (from 5000). His Super now charges automatically over 20 seconds.